Simulation with Pyro Solver, rigging with Houdini APEX Rig, modeling in ZBrush, texturing in Substance 3D Painter, layout in Houdini, and rendering with RenderMan.
Render Layer
rigging with Houdini APEX Rig
cloud modeling
Assets by Adobe, KitBash3D, Grayscalegorilla, Ozone, and Pixar. RenderMan "First Contact" Art Challenge © Disney/Pixar